Added randomized (especially ranged-attack) monsters to Nightmare and Hell Act V - e.g., Burning Dead, Imps, etc.Reduced the effectiveness of Experience runs, power-leveling, and leeching.In Nightmare and Hell difficulties monster damages have generally been increased - dramatically in some cases. This was accomplished by improving monster stats (hp, ac, etc.) and by boosting their AI/behavior in NM and Hell difficulties (that is, by making decisions more often and by simply moving faster).
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